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Create a Page. Background: Dissenter. Even in the carefully constructed and curated city-state of Naktamun, and in the presence of the five gods, some people rebel against the doctrines of the God-Pharaoh. They don’t challenge the existence of the gods, of course, for those gods are visible nearly every day in the streets of the city.

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Independence: When in trouble, the only person I can rely on is myself. (Chaotic) 3. Compassionate: I have suffered long at the hands of a Dragon, and take pity and compassion on the suffering of others. (Good) 4. Secretive: I am withdrawn, and hide my monstrous appearance for fear of drawing unwanted attention.Proficiency. Armor Proficiency: Anyone can put on a suit of armor or strap a Shield to an arm. Only those proficient in the armor’s use know how to wear it effectively, however. Your class gives you proficiency with certain types of armor. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving ...4th. Arcane Eye, Stone Shape. 5th. Flame Strike, Legend Lore. Consider customizing how your spells look when you can cast them. Your Lorehold spells might create displays of golden light. You might use a tome or a scroll as a spellcasting focus, and your spell effects might reflect the appearance of the reference books you study.Background: City Watch. You have served the community where you grew up, standing as its first line of defense against crime. You aren't a soldier, directing your gaze outward at possible enemies. Instead, your service to your hometown was to help police its populace, protecting the citizenry from lawbreakers and malefactors of every stripe ...Maintaining balance in the natural order and combating the forces that threaten that balance is the twofold goal of the Emerald Enclave. Those who serve the faction are masters of survival and living off the land. They are often proficient in Nature, and can seek assistance from woodsmen, hunters, rangers, barbarian tribes, druid circles, and ...

Background: Urchin. You grew up on the streets alone, orphaned, and poor, You had no one to watch over you or to provide for you, so you learned to provide for yourself. You fought fiercely over food and kept a constant watch out for other desperate souls who might steal from you. You slept on rooftops and in alleyways, exposed to the elements ... Background: Courtier. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries ...

Backgrounds. Your character's background reveals where you came from, how you became an adventurer, and your place in the world. Your fighter might have been a courageous knight or a grizzled soldier. Your wizard could have been a sage or an artisan. Your rogue might have gotten by as a guild thief or commanded audiences as a jester.Strixhaven Initiate. You have studied some magical theory and have learned a few spells associated with Strixhaven University. Choose one of Strixhaven's colleges: Lorehold, Prismari. Quandrix, Silverquill, or Witherbloom. You learn two cantrips and one 1st-level spell based on the college you choose, as specified in the Strixhaven Spells table.

Background: Courtier. In your earlier days, you were a personage of some significance in a noble court or a bureaucratic organization. You might or might not come from an upper-class family; your talents, rather than the circumstances of your birth, could have secured you this position. You might have been one of the many functionaries ...Background: Hermit. You lived in seclusion, either in a community or alone, for a formative part of your life. In your time apart from society, you found quiet, solitude, and perhaps some of the answers you or your family were looking for. Equipment: A diary of your experiences, a winter blanket, a set of common clothes, a poison kit, and 100 Ryo.Human Features. Age. Humans reach adulthood in their late teens and live less than a century. Size. Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium. Speed. Your base walking speed is 30 feet. Languages.Bond. 1. My mentor gave me a journal filled with lore and wisdom. Losing it would devastate me. 2. Having lived among the people of a primeval tribe or clan, I long to return and see how they are faring. 3. Years ago, tragedy struck the members of an isolated society I befriended, and I will honor them. 4.

The typical background check goes back seven years. The ability exists for a background check to extend further beyond the seven-year mark. However, there are laws that restrict how certain types of information gleaned beyond the seven-year...

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The Frost Hills, a small southern spike of the Spine of the World Mountains just north of the Evermoors, is the site of Great Worm Cavern, the ancestral mound of the Great Worm tribe. These Uthgardt are notoriously reclusive; it has been twenty years since the tribe has sent raiding parties out anywhere but against the ores of the Spine Mountains.Background: Witherbloom Student. You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading, which include biology and necromancy. Brewing strange concoctions with medicinal properties, exploring the anatomies of monsters, and ... Background: Fisher. You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village. Maybe the job was a means to an end - a way out of an undesirable circumstance that forced you to take up life aboard a ship. Background: Fisher. You have spent your life aboard fishing vessels or combing the shallows for the bounty of the ocean. Perhaps you were born into a family of fisher folk, working with your kin to feed your village. Maybe the job was a means to an end - a way out of an undesirable circumstance that forced you to take up life aboard a ship.Strixhaven Initiate. You have studied some magical theory and have learned a few spells associated with Strixhaven University. Choose one of Strixhaven's colleges: Lorehold, Prismari. Quandrix, Silverquill, or Witherbloom. You learn two cantrips and one 1st-level spell based on the college you choose, as specified in the Strixhaven Spells table.Astral Drifter 5e. Astral Drifter 5e is one of the newest backgrounds, featured in the 2022 book collection Spelljammer: Adventures in Space. An Astral Drifter has spent their life travelling in the Astral Sea (think space, but D&D). Those who spend their time here can do so for decades or even centuries.Background: Failed Merchant. Maybe you come from a long line of merchants. Perhaps you were an entrepreneur. Regardless. your ventures ended poorly. Whether it was because of outside influences, bad luck, or simply because your business acumen was weak, you lost everything. With failure, however. comes experience.

Hardship. 1. You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have died, you had a revelation about your existence. 2. You spent months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke. 3.Hardship. 1. You hid underwater to avoid detection by enemies and held your breath for an extremely long time. Just before you would have died, you had a revelation about your existence. 2. You spent months enduring thirst, starvation, and torture at the hands of your enemy, but you never broke. 3.d8 Personality Trait; 1: I idolize a particular hero of my faith, and constantly refer to that person's deeds and example. 2: I can find common ground between the fiercest enemies, empathizing with them and always working toward peace. Background: Witherbloom Student. You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading, which include biology and necromancy. Brewing strange concoctions with medicinal properties, exploring the anatomies of monsters, and ...Background: Haunted One. You are haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and run away from it, to no avail. Whatever this thing is that haunts you can’t be slain with a sword or banished with a spell. It might come to you as a shadow on the wall, a bloodcurdling nightmare, a memory that ...Ranger. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch. You must have a Dexterity score and a Wisdom score of 13 or higher in order to multiclass in or ...Background: Wildspacer. You were raised in the void of Wildspace—home to asteroid miners, moon farmers, and other hardy folk. Perhaps you grew up in a far-flung settlement such as the Rock of Bral, or you spent your early years on the crew of a spelljamming ship, performing helpful chores such as swabbing the deck, loading and offloading ...

In today’s competitive business landscape, it is crucial for investors, partners, and potential clients to thoroughly evaluate the financial stability of a business before making any decisions. A key tool in this evaluation process is condu...Background: Astral Drifter. For longer than you can remember, you have traversed the Astral Sea. There, you experienced firsthand the wonders of the Silver Void: you stopped aging and no longer felt hunger or thirst. Driven by wanderlust, you drifted from one part of the Astral Sea to another, like a mote of dust on the wind.

Background: Rival Intern - DND 5th Edition. Background: Rival Intern. Source: Acquisitions Incorporated. You were an intern at a rival of Acquisitions Incorporated, and you gained a healthy respect for not just the job and the franchising opportunities. but for the ruthless and efficient way Acquisitions Incorporated goes about its business.Mercenary Veteran. As a sell-sword who fought battles for coin, you're well acquainted with risking life and limb for a chance at a share of treasure. Now, you look forward to fighting foes and reaping even greater rewards as an adventurer. Your experience makes you familiar with the ins and outs of mercenary life, and you likely have harrowing ...Background: Mage of High Sorcery. Your talent for magic came to the attention of the Mages of High Sorcery, an organization of spellcasters that studies magic and prevent its misuse. You've trained among the Mages, but whether you'll face the dangerous tests required to become a full member of the group remains to be determined.1. I existed to do hard labor, such as mining or construction. 2. I existed for someone else's amusement, entertainment, or recreation. 3. I existed to serve some dedicated menial task, such as cooking or cleaning. 4. I existed as the personal servant of a given person, family, or group. 5.A group of gnomes laughs as one of them activates a clever wooden toy that moves of its own accord. half-elves and half-orcs live and work alongside humans, without fully belonging to the races of either of their parents. And there, well out of the sunlight is a lone drow - a fugitive from the subterranean expanse of the Underdark, trying to ...Background: Golgari Agent. You are a member of a teeming horde - one small part of a sprawling organism. Just as you are part of the swarm, the swarm is part of a larger ecosystem, a never-ending cycle of life, death, rot, and rebirth. You have spent your life in the slow churn of that ecosystem, in the dark places of the city where the messy ...

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Background: Athlete. You strive to perfect yourself physically and in execution of everything you do. The thrill of competition lights fire in your blood, and the roar of the crowd drives you forward. Tales of your exploits precede you and might open doors or loosen tongues. Whether in one of the poleis, between them, or among the nonhuman ...

Decorating your computer’s desktop has an astounding effect on your productivity. Backgrounds give you an outlet to express your personality, and they spark your creative juices. Here are 10 places where you can discover amazing desktop bac...Background: Sailor - DND 5th Edition Background: Sailor Table of Contents Variants Pirate Features Ship's Passage Alternative: Bad Reputation Suggested Characteristics Personality Traits Ideals Bonds Flaws You sailed on a seagoing vessel for years.Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years. Size. Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium. Speed. Your base walking speed is 25 feet.Basically, the DnD backgrounds will provide you with an important story cues all about your character's identity and one character background can reveal like how you have become an adventurer, where you have come from and about your place where ever it might be in the world.Your talent for magic came to the attention of the Mages of High Sorcery, an organization of spellcasters that study magic and prevent its misuse. You've trained among the Mages, but whether or not you'll face the dangerous tests required to become a true member of the group remains to be determined. Your passion for studying magic has likely ...Show Description. Skill Proficiencies: Athletics, Perception. Tool Proficiencies: Navigator's tools, vehicles (water) Equipment: A belaying pin (club), 15 metres of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the centre, a set of common clothes, and a belt pouch containing 10 gp.Background: Feylost. You grew up in the Feywild after disappearing from your home plane as a child. Perhaps you were spirited away by kindly Fey who thought you were destined for great things. Perhaps you stumbled through a Fey crossing by chance during a twilight stroll in the woods. Perhaps you were kidnapped by evil Fey but escaped from ...Remember that a Background in D&D is an important component in both the progression and the role-playing aspects of the game when choosing one for a character. 16 Caravan Specialist (Princes of ...

Knights of the Unicorn. The Knights of the Unicorn began as a fad of romantically minded sons and daughters of patriar families in Baldur's Gate. On a lark, they took the unicorn goddess Lurue as their mascot and went on various adventures for fun. The reality of the dangers they faced eventually sank in, as did Lurue's tenets. skills. In addition, most backgrounds give a character proficiency with one or more tools. If a character would gain the same proficiency from two different sources, he or she can choose a different proficiency of the same kind (skill or tool) instead. Equipment. Each background provides a package of starting equipment.Bard - D&D 5e Wiki. Bard. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds, create illusions, and even heal wounds. The bard is a master of song, speech, and the magic they contain. You must have a Charisma score of 13 or higher in order to multiclass in or ...Perhaps you just inherited bags full of coins or maybe you are at that stage in life where you are looking for a new hobby to take up. Coin collecting is a great hobby that can be exciting for people of all ages and from all socioeconomic b...Instagram:https://instagram. tnlottery.com second chancefort smith times record obituariesaccident on 480 west todaymecklenburg county inmates Background: Boros Legionnaire. As a member of the Boros Legion, your life is devoted to the service of angels and consecrated to the work of establishing justice and peace on the streets of Ravnica. You might be a true believer, inspired by the example of the angels, moved by the plight of the downtrodden, and devoted to the cause of justice. craigslist danville nchsrm provider portal login Sorcerer. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Sorcerer. charlotte traffic news Background: Soldier. War has been your life for as long as you care to remember. You trained as a youth, studied the use of weapons and armor, learned basic survival techniques, including how to stay alive on the battlefield. You might have been part of a standing national army or a mercenary company, or perhaps a member of a local militia …