Eu4 japan ideas.

Effects. The country: becomes Japan.; gets new missions.; gets the event ‘New Traditions & Ambitions’, unless it is a custom nation.; becomes an empire.; abolishes the ‘Shogunate’ government reform. loses its cores on every provinces owned by the subject daimyos of the country.; gains a permanent claim on over province in the Japan region, …

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Japan into Mandate. I'm playing as Japan, beat the coast of Ming, it started to explode etc. Now Age of Absolutism started so to fulfill a mission on age mechanics i beat Korea to obtain the Mandate of Heaven. Anyways a few years passed and now there is an event to change my religion to Confucian (I stayed Shinto for the +%10 morale of armies).As of 2009, most people in Japan live in Tokyo, a city that has a population of 36.507 million, according to the U.S. Central Intelligence Agency World Factbook. The estimated population of Japan for July 2014 is 127,103,388.I use Google Translate for naming in the colonzier's language. 13 Colony's --> New MainCountry. Mexico --> Golden Mountains / Land of the Bloodgod /. Luisana --> Name of the Greates Ruler who died. Brasila --> Land of the jungel / Land of the Gread River. La Plata --> silverland / great plain. Australia --> New Homeland / Name of my First ...Japan into Mandate. I'm playing as Japan, beat the coast of Ming, it started to explode etc. Now Age of Absolutism started so to fulfill a mission on age mechanics i beat Korea to obtain the Mandate of Heaven. Anyways a few years passed and now there is an event to change my religion to Confucian (I stayed Shinto for the +%10 morale of armies).

Europa Universalis IV. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews ... Then, we have Tenka Fubu, an Oda-unique idea that doubles as one of the single best ideas in all of Japan, matched only by the Ando's -20% transport ship cost, giving us -10% CCR and -10% province warscore cost (a …Christian Japan - Stardust Crusaders question (possible bug?) TLDR: Anyone know how to get the 10 force-converted countries requirement for the mission? Full ver: So as Japan in order to get the achievement you need to get the "Land of Christian sun" government reform + conquer the middle east. The conquering part is pretty straight forward but ...EU4: Every time someone asks for, or includes in a mod, formable Austria-Hungary, Paradox adds another bug to the game. Stop the bugs, say no to KuK in EU4! "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." My HOI4 Mods: Party Like its 1936!

Carbon-J • 4 yr. ago. Defensive Ideas are the best Military Group in your situation. They cut down on maintenance and attrition while increasing your morale and yearly army tradition. High army tradition is really good for Japan. Build enough forts (which will be cheaper with this idea group) and have Defensive Ideas and you will rapidly ...

Best Daimyo Ideas? Noxatrox. Dec 17, 2017. Jump to latest Follow Reply. With the release of the new "Japan" update, it seems as though every daimyo in Japan has been given a unique set of national ideas. Yet while all the daimyo ideas are pretty good, some seem to be way better than the others (perhaps even some of...Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Legacy Wikis.Europa Universalis 4 Wiki Active Wikis. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Legacy Wikis.EU4: Every time someone asks for, or includes in a mod, formable Austria-Hungary, Paradox adds another bug to the game. Stop the bugs, say no to KuK in EU4! "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid." My HOI4 Mods: Party Like its 1936!Why you shouldn't form Japan. Their are three types of Japanese government; daimyo, shogunate and feudal monarchy. A Japanese minor starts off as daimyo, if it takes Kyoto it becomes a shogunate, and if it takes the 'unite Japan' decision it becomes a feudal monarchy. The unite Japan decision may look good - it boosts Japan to Empire rank and ...

Combined with Japan's national ideas you'll end up with insane infantry combat ability and discipline. I think it's actually easier to island hop to the Americas in the southern Pacific than making the jump from Siberia to Alaska. I'm not sure on that. 4. theloneguy • 9 yr. ago.

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Take the daimyo with best ideas -> form japan but keep daimyo ideas. Pick the shogun and diplo annex all daimyo as fast as possible ( if you understand the diplo Annex thing well with subjects you can form Japan as early as 1500 and become a world power and get the okey Japan ideas instead of shogun ideas) You do 2 -> but when forming Japan you ...Even if you united Japan, don´t actually form Japan, finish Daimyo missions instead, if you´re close to completing them. Definitely get the first set of claims in Korea before forming Japan. If you play as a Daimyo with better ideas than Japan (especially Oda/Shimazu/Date), you might delay forming Japan even longer.Oda’s ideas are some of the best in the game. Daimyo missions and Japan missions are the same. Just compare their ideas, it is obvious that Oda's ideas are much better. You dont get to pick between oda and japanese missions by the way. You will automatically get japanese missions. Korean rework threads have been posted numerous times in the eu4 forums, the general consensus being that: Their national ideas are one of the worst in the game (literally worse in all of East Asia bar Siberian ideas) and needs a buff, especially to the navy. Giving the classic Naval Morale already makes the idea set far better and actually viable.Japan idea groups? Castios. Nov 8, 2014. Jump to latest Follow Reply. Hello, So I wanna discuss Japanese national ideas. Many people suggest that exploration is best as 1st ideas group for Japan, I am not so sure. Trade group is also super useful. What do you think guys?Representation of Japan in 1.35. nitr0gue14. Feb 22, 2023. Jump to latest Follow Reply. In the recent dev diary about Japan, there were a lot of updates brought to this region that has already received so many updates before. I had time to stew about some of the things revealed, and I (like many others), noticed a prevalent theme; a...I just looked up the game code and it seems that only the 1 decision changes japans missions, the other 2 dont (other 2 being the united japan decision as both the shogun or as a daimyo which both give the monarch point bonuses) Here is the effect of the decision to unite japan while only holding 25 or more cities while other daimyo still live ...

Quantity is really good in Japan for unification. the force limit is small in this stage. The FL and manpower helps your take on alliances. After that it's entirely up to you. Difference being you want to exploration or not. 3.Rûm is a formable nation that can be formed by any nation with Turkish culture other than the Ottomans that manages to assert dominance over Anatolia. It is notionally a revival of the historical Sultanate of Rûm (also known as‎ Anatolian Seljuk Sultanate (Turkish: Anadolu Selçuklu Devleti) or Seljuk State of Turkey (Turkish: Türkiye Selçuklu Devleti)), a Turko-Persian Sunni Muslim ...Oda is 100% better. It's not like Japan's are terrible, but -2 unrest is really the only significant thing it offers over Oda ideas and Oda ideas has +goods produced, core cost reduction, province warscore cost, and much better military buffs. 11. aquaramses • 1 mo. ago.Japanese ideas are more macro-based with -2 unrest and -.15 AE; whereas Shimazu is better militarily. From your speed of conquest, Shimazu ideas will likely serve you better. Japanese ideas do have a colonization idea, but it is just a perfect waste of resources when you can TC (hard for Japan if you are on 1.28+).️ PATREON https://www.patreon.com/ludiethistoria ️JOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join💻 TWITCH http://twitch.ludiethisto... Europa Universalis IV Modify the World Modify your EUIV experience by checking out the many mods created and shared by the community, including tweaks to almost any aspect of the game. Take a look at the tags for an idea on where to start. When you're ready to create one of your own, check out this handy guide to help get started.

Find below a list of EU4 idea groups, with their ID (keys), for use in the add_idea_group console command. Type the name or key of an idea group into the search box to instantly filter the table contents ... Japanese Ideas: JAP_ideas: Mamluk Ideas: MAM_ideas: Neapolitan Ideas: NAP_ideas: Aragonese Ideas: ARA_ideas: Timurid Ideas: TIM_ideas ...And do I switch to Japanese ideas or keep Tokugawa ones? I'm planning colonization of nearby islands and trade, eventual conquest of Philippines, Moluccas and Korea. Tokugawa has 10%INF combat ability, -15%AE, -10%DEV cost and 10%morale, 20%spy construction, stability -10%, discipline +5%, authonomy -05, tolerance +2 and unrest -1.

4 Easter egg. 5 Converter-only. Each country has a unique set of strengths that make it different from most or all other countries. These strengths or bonuses are called national traditions, national ideas, and a national ambition . Each country starts with national traditions, two bonuses that define the history and heritage of the country.Japan, with its captivating mix of ancient traditions and modern marvels, has become an increasingly popular destination for travelers seeking a unique and enriching experience. No trip to Japan would be complete without a visit to its vibr...This makes most sense to me. Humanist should be taken before you become Emperor of China. 1. JackNotOLantern • 1 yr. ago. That's the best part - you don't become emperor of China, your destroy it. 3. DarkeningHumour • 1 yr. ago. Pretty sure Yuan can choose to become Emperor. It's one of the reasons Yuan is so great.Depends on who you're starting as, but generally I'd suggest Exploration, Expansion, Quantity, Administrative. Then 4 of Religious, Humanist, Offensive, Defensive, Economic, Influence, Plutocratic. You'll probably want to be defender of the faith if your religion allows it. Seperatists can be dealt with by raising autonomy, sitting up to 25k ...Japan is as outlandish as Italy and Germany, which is to say, real and does happen, but not in EU4's timeframe, so I'm not too upset that it shouldn't really be formed. However, just like Italy, it has some quite balanced and interesting Ideas and mechanics if you don't go Katana Gatling guns as Oda, or Japanese Crusader State as Otomo.️ PATREON https://www.patreon.com/ludiethistoria ️JOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join💻 TWITCH http://twitch.ludiethisto...

Japanese ideas are more macro-based with -2 unrest and -.15 AE; whereas Shimazu is better militarily. From your speed of conquest, Shimazu ideas will likely serve you better. Japanese ideas do have a colonization idea, but it is just a perfect waste of resources when you can TC (hard for Japan if you are on 1.28+).

Uesugi or Japan ideas? Hey guys. Decided to go for a game with Japan, and after many unsuccessful Oda tries, I got done with it and decided to go with Uesugi. Game going really well so far, got half of Japan already at 1474, and there only 5 Damyos (is that right?) left with me included. Already developed Renessance, but with the fast expansion ...

While Date ideas certainly look strong, the idea/tech/development cost reductions as well as two underwhelming, to say the least, ship ideas take the set down quite a bit. I personally prefer Ito ideas which feature the same core creation cost and AE reduction, but also contain -5% province warscore cost, +2 tolerance of heathens and +10% goods ...EU4: Trade system in EU4 is fine, but also limits the game a lot. How to limit Tag-Switching with changes to culture shifting, instead of End Game Tags (And shorter version) How Government Reforms seem poorly designed, and how I think, they can be improved. (Partially incorrect) My Shinto Incidents Event chains' guide Stellaris:An EU4 Oda Guide focusing on your Starting Moves, explaining in detail how to form Japan, as well as how to manage your eu4 estates, diplomacy, expansion pat...The New World and Oceania are divided into several 'colonial regions' for the purpose of forming colonial nations. There are twelve colonial regions in the game, 11 in the Americas (7 in North America, 4 in South America) and 1 covering Australia and New Zealand. As long as the conditions are met, almost any nation in the game can spawn ...owns Kyoto (1020) and Musashi (1028). Effects. The country: becomes Japan. gets new missions. gets the event ' New Traditions & Ambitions ', unless it is a custom nation. becomes an empire. abolishes the ' Shogunate ' government reform. loses its cores on every provinces owned by the subject daimyos of the country.Grab domination for yourself using my link: https://www.nexus.gg/ludiethistoria/europa-universalis-iv/europa-universalis-iv-domination EU4 Guides: Estate...Europa Universalis IV. Oda ideas or japanese ideas? Thread starter treb; Start date Dec 18, 2017; Jump to latest Follow Reply Menu We have updated our ... Do I stick with Oda ideas or go for Japanese ideas? Toggle signature. Why are you wasting time reading this? Reply. Report. ShahanShah Second Lieutenant. 63 Badges. Oct 3, 2017 167 0. Dec 18 ...Ideas for Japan? : r/eu4 by Ideas for Japan? After a few months break, starting a new game. Decided to try for Odo into Japan, having never played in this part of the world. Going for Chrysanthemum throne, possibly Khrisitian Japan, and then whatever. Almost time for first idea group, looking for suggestions.

For the region, see Japan (region).. For the first half of the EU4 time period, Japan experienced the Sengoku Jidai, or the Japanese Warring States Period. The weak Ashikaga Shogunate proved unable to prevent incessant war between de facto independent regional lords, or daimyo. The game represents this strife by dividing up Japan into a …With the release of the new "Japan" update, it seems as though every daimyo in Japan has been given a unique set of national ideas. Yet while all the daimyo ideas are pretty good, some seem to be way better than the others (perhaps even some of the best in the game). I was thinking that we could create some kind of tier list to rank the daimyo ...What's the point of Japan's national ideas? Vapiritapiri Jan 24, 2022 Jump to latest Follow Reply While their tradition and ambition are pretty neato the rest aside from the settler increase just don't seem very good and there feels like very little point in taking Japan's ideas over your chosen daimyo like date, shimazu, oda, so and uesugi...Instagram:https://instagram. johnson and scott mortuaryluxury nails saratoga springs reviewsbl3 soulrendernc cracker barrel locations Admin is not focused on mercenaries simply because most of the ideas are mercenary-based, admin is focused on speeding up conquest via reduced core-creation cost and extra governing capacity. You could delete the mercenary buffs and it would change absolutely nothing about how good the group is. The mercenary buffs are there in a failed attempt ...An EU4 1.31 Ethiopia Guide focusing on your Starting Moves, explaining eu4 ethiopia early to mid game moves in detail how to manage your eu4 1.31 leviathan m... flo lottery resultsmsk outlook login A campaign that all EU IV players must play at least once. 4. Bengal. When thinking tall, India isn't really a place one considers. Well, it may come as a surprise to many, but there are a lot of Indian nations with national ideas that fit a tall playstyle. Bengal is one of these, and the one that stands out the most. 4 00pm cst Their ideas are focused on their navy and can support a pirate republic game very well. Without a doubt one of the most unique nations in the game, being Pirate vassals of the Shogun. 5. Ashikaga. (Click for full-size) Ashikaga’s myriad vassal daimyos on the right. They start as the Shogun in control of Kyoto.Planning a trip to Japan is an exciting endeavor, and one of the key factors in ensuring a memorable experience is crafting the perfect itinerary. With its rich history, vibrant culture, and stunning landscapes, Japan offers endless possibi...